The beauty of Assassin's Creed Origins - Analyzed
When discussing the top-notch of video game franchises, “Assassin’s Creed” from Ubisoft can guarantee itself a spot on the list. With interesting gameplay, amazing graphics, and stunning details about the real world’s history, this franchise is definitely a treasure among video games. One of the games that helped to clearly describe all the stuff above is Assassin’s Creed Origins. It is the tenth major installment in the franchise, and also one of the games that helped resurrect the franchise from the big disappointment called Assassin’s Creed Unity. Taking us back to Ancient Egypt near the end of the Ptolemaic period (49–47 BCE) as Bayek - a Medjay (an elite paramilitary police force in the New Kingdom of Egypt), the game has truly described the feelings of Ancient Egypt, especially the map of the game.
Taking three-quarters of the map, the huge plain land of the map has expertly described the enormous ancient cities of Egypt, especially the Ptolemaic Kingdom, with beautiful various terrain features: mountains, valleys, caves, etc. And, the old temples and pyramids are there too, for us to see. Throughout the gold Egyptian sands, we can see different kinds of animals that live there, such as lion, antelope, goat, and panther. Also, we can get to see the people of Ancient Egypt as well, in their traditional costumes. Every detail of this part of the map is really awesome, from small houses to big temples and palaces, to make us truly feel the atmosphere of that lost civilization.
In the other one-quarters of the map is the Mediterranean Sea (also known as the Great Green (Sea) to the ancient Egyptians). It is filled with boats and ships from countries around the world. You can see the small boats called “felucca” transport the goods and ships of Naval forces everywhere, and sink ships with treasures inside as well, staying true to the real world’s history the best the game can be. The natural environment in this part of the map is very wonderful as well, with marine lives and seaweed at the bottom of the ocean, and Nile’s crocodiles in some part of the shores. The details of the water’s color and sea waves are also amazingly wonderful, exactly like real seas in the real world.
A “last but not least” part of the map is the sky of Ancient Egypt in the Ptolemaic Kingdom. It is super real and detailed just like the above, with moving clouds, falling rains, and flying birds (herons, Bonelli's eagles, etc.). The changes from day to night can also be seen very clearly so that you can easily have more attention to the in-game world as you progress through the story of the game.
The combination of the land, the sea and the sky of the map in Assassin’s Creed Origins has perfectly made this game a true experience of Ancient Egypt, besides its fantastical story. The developers at Ubisoft have obviously outdone themselves in this particular game, to make us feel like we are a part of that lost world ourselves.
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